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2014 Book Descriptions – Row 6

Home > 2014 Book Descriptions – Row 6

I Am Number Four by: Pittacus Lore

Nine of us came here. We look like you. We talk like you. We live among you. But we are not you. We can do things you dream of doing. We have powers you dream of having. We are stronger and faster than anything you have ever seen. We are the superheroes you worship in movies and comic books–but we are real.

Our plan was to grow, and train, and become strong, and become one, and fight them. But they found us and started hunting us first. Now all of us are running. Spending our lives in shadows, in places where no one would look, blending in. We have lived among you without you knowing.
But they know.

They caught Number One in Malaysia.
Number Two in England.
And Number Three in Kenya.
They killed them all.

I am Number Four.
I am next.

I am number four - Gotta Read

Need for Speed by: Brian Kelleher

Tobey Marshall is a mechanic struggling to save his family-owned garage. While he and his team skillfully build and race muscle cars on the side, it’s not enough to keep the doors open. He reluctantly partners with his longtime rival, a wealthy, arrogant ex–professional racer, Dino Brewster. But just as a major sale to car broker Julia Bonet looks as though it will save Tobey’s business, a disastrous, unsanctioned race results in Dino framing Tobey for manslaughter.

Two years later, Tobey is fresh out of prison and eager for revenge. To take Dino down, he plans to enter the high-stakes De Leon race—the biggest contest of underground racing in the world—to get the money to reclaim his family business and expose Dino’s deception. But getting there won’t be easy, as Tobey must run a high-octane, pedal-to-the-floor gauntlet, dodging cops coast to coast and dealing with fallout from a dangerous bounty on his car. Luckily, with his team—and the surprisingly resourceful Julia—on his side, he just might defy the odds . .

Need for Speed

The Perks of Being a Wallflower by: Stephen Chbosky

And while he’s not the biggest geek in the school, he is by no means popular. Shy, introspective, intelligent beyond his years yet socially awkward, he is a wallflower, caught between trying to live his life and trying to run from it.

Charlie is attempting to navigate his way through uncharted territory: the world of first dates and mix tapes, family dramas and new friends; the world of sex, drugs, and The Rocky Horror Picture Show, when all one requires is that perfect song on that perfect drive to feel infinite. But he can’t stay on the sideline forever. Standing on the fringes of life offers a unique perspective. But there comes a time to see what it looks like from the dance floor.

The Perks of Being a Wallflower is a deeply affecting coming-of-age story that will spirit you back to those wild and poignant roller-coaster days known as growing up.

The Perks of Being a Wallflower

Ender’s Game by: Orson Scott Card

In order to develop a secure defense against a hostile alien race’s next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew “Ender” Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn’t make the cut—young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training.

Ender’s skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister.

Is Ender the general Earth needs? But Ender is not the only result of the genetic experiments. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway for almost as long. Ender’s two older siblings are every bit as unusual as he is, but in very different ways. Between the three of them lie the abilities to remake a world. If, that is, the world survives.

Ender’s Game is the winner of the 1985 Nebula Award for Best Novel and the 1986 Hugo Award for Best Novel.

Ender's Game

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